Things have come a long way since then. I have been working on Genesis for about 18 months on and off from my corporate headquarters (1 bedroom/living room, kitchenette and bathroom used to store laundry) in the south coast town of Bournemouth UK.

With money I raised from contracting at IBM's labs in Winchester, I started my project. The aim - to transform everyone's machine into a graphics super computer. OK - a bit ambitious, but the intention was there.
| Me (Spike) | Dennis | Anyone else who... |
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| 28 year old programmer | Company mascot | ...wants to join me |
Actually I'm quite serious. Anyone who can't resist the overwhelming desire to develop tools or applications for Genesis is as much a part of Silicon Dream as my frog! However, (you guessed it) funds are running low and soon I might have to take another contract to raise some more money. What I'm offering though is this; anyone who develops anything for Genesis (for their own, or commercial reasons) which is useful to others and robust can send it to me and I'll include it in future releases. Then as money comes in from royalties and unlocking fees etc. it will be shared out among those who contributed based on effort put in and the value it adds to the package as a whole. Then hopefully we could turn it into a real commercial product.
I have two wishes for Genesis. Firstly that you find it as easy to use as I found Deluxe Paint. Secondly that it escalates in the same way FractInt did. I have done, and will continue to do everything I can to ensure this happens.